MGS User Research Home

Downloadable Talks


Usability and Games: User-testing Concepts and Case Studies
Nunes-Ueno, M., & Romero, R.
Montreal Game Summit
Montreal, Canada
November 2004

Download Part 1 (37.6 MB)
40 minutes
Download Part 2 (78.2 MB)
50 minutes

Making Games More Fun: Tips for Playtesting Games
Bill Fulton & Michael Medlock
Game Developer's Conference 2003
San Jose, CA
March 2003

Download Talk (41 MB)
1 hour, 1 minute

User-testing Methods in Game Design
Randy Pagulayan
University of Minnesota Digital Technology Center
Sponsored by the Graduate Program in Human Factors/Ergonomics
Minneapolis, MN
March, 2003

Download Talk (41 MB)
56 minutes

User-Testing Methods in Game Design
Randy Pagulayan & John Davis
Puget Sound SIGCHI Meeting
Bellevue, WA
January, 2003

Download Talk - Part I (76 MB)
1 hour, 3 minutes
Download Talk - Part II (56 MB)
47 minutes

Beyond Psychological Theory: Getting Data that Improve Games
Bill Fulton & Keith Steury
Game Developer's Conference 2002
San Jose, CA
March 2002

Download Talk (128 MB)
1 hour, 7 minutes

The (Usable) World is Not Enough: Making Games More Fun
Bill Fulton & Keith Steury
Carnegie Mellon University
Pittsburgh, PA
September, 2002

Download Talk (44 MB)
1 hour, 8 minutes

 



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